Prompt examples
- Get onboarded to a new or unfamilar project
- Prompt Example: “Tell me about this project”
- Prompt Example: “How does the multiplayer system in this game work?”
- Prompt Example: “What are the controls for this game? List what mechanics there are, and explain how to use each to test.”
- Identify all relevant properties / types
- Prompt Example: “Find all objects set to Static”
- Prompt Example: “Do I have multiple cameras tagged MainCam?”
- Prompt Example: “List all food prefabs”
- Quickly find all dependencies
- Prompt Example: “What tile palettes were used to build this level?”
- Prompt Example: “Return all scripts that instantiate Prey prefabs”
- Prompt Example: “Which animation clips does my character movement system actually use?”
- Prompt Example: “What script controls the pickup/drop behavior?”
- Find low-hanging fruit for optimization
- Prompt Example: “List all 4K textures”
- Prompt Example: “What models do I actually use across my scenes?”
- Prompt Example: “Which models are too high poly to run on mobile?”
Document how a part of the project changes over time:
- Prompt Bezi to write detailed documentation for the scope in question
- Copy and paste the in-thread documentation into a Page
- Title the Page according to the scope and date
- Ask Bezi to generate documentation on how the current version is different from the original, pinning the Page you created so Bezi knows to use it as the “origional” datapoint
- “Write me detailed documentation on the current version of @[scope] and how it is different from the origional @[Page-name]”
- Voila! Bezi’s written your detailed documentation and changelog